Onsens
1.0
This is C++ game about bitwise logic.
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Network.hpp
Go to the documentation of this file.
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef SFML_NETWORK_HPP
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#define SFML_NETWORK_HPP
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// Headers
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#include <
SFML/System.hpp
>
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#include <
SFML/Network/Ftp.hpp
>
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#include <
SFML/Network/Http.hpp
>
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#include <
SFML/Network/IpAddress.hpp
>
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#include <
SFML/Network/Packet.hpp
>
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#include <
SFML/Network/Socket.hpp
>
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#include <
SFML/Network/SocketHandle.hpp
>
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#include <
SFML/Network/SocketSelector.hpp
>
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#include <
SFML/Network/TcpListener.hpp
>
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#include <
SFML/Network/TcpSocket.hpp
>
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#include <
SFML/Network/UdpSocket.hpp
>
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#endif
// SFML_NETWORK_HPP
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Ftp.hpp
Http.hpp
IpAddress.hpp
Packet.hpp
Socket.hpp
SocketHandle.hpp
SocketSelector.hpp
System.hpp
TcpListener.hpp
TcpSocket.hpp
UdpSocket.hpp
Game
Program
External
include
SFML
Network.hpp
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