Onsens
1.0
This is C++ game about bitwise logic.
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AlResource.hpp
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AlResource.hpp
Go to the documentation of this file.
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef SFML_ALRESOURCE_HPP
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#define SFML_ALRESOURCE_HPP
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// Headers
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#include <
SFML/Audio/Export.hpp
>
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namespace
sf
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{
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class
SFML_AUDIO_API
AlResource
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{
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protected
:
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AlResource
();
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~AlResource
();
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};
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}
// namespace sf
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#endif
// SFML_ALRESOURCE_HPP
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Export.hpp
SFML_AUDIO_API
#define SFML_AUDIO_API
Definition:
Audio/Export.hpp:43
sf::AlResource
Base class for classes that require an OpenAL context.
Definition:
AlResource.hpp:41
sf::AlResource::AlResource
AlResource()
Default constructor.
sf::AlResource::~AlResource
~AlResource()
Destructor.
sf
Definition:
AlResource.hpp:35
Game
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include
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Audio
AlResource.hpp
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